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This fist QuestPack details the Heroes quest to recover an ancient artifact of great power, one of the fabled Black Hammers. The Quests include some new spells, several new interesting artifacts and monster abilities, some maps that stretch beyond the normal boundaries of the board and several new floor tiles, but does not require alternate monster figures (although human figures could be useful in the first four quests, but we use Zombie stats for them so Zombie models will do fine).
The Quests themselves are interconnected by a common plot and theme, with one side-quest mostly thrown in as a morale-booster after a particularly nasty quest that doesn't give the party much reward (Quests 3 & 4). Several of the "Dungeons" span over two quests and two dungeon levels, connected by stairs. In these games, for convenience sake, the players cannot begin on the next level until -all- the heroes have left the previous quest level. Also for convenience sake, the players cannot go to the store between these quests, but regain their spells (and can therefore cast any remaining healing spells first) and regain 2 Body Points.
The Quest Files themselves are presented in Adobe Acrobat Portable Document Format (*.PDF), and each quest is it's own document since I've been creating these in a graphics-based software that doesn't support multi-page documents very well. There are a total of 11 Quests in the set, spread between 6 Temples, one GuildHouse and an old Village. Since the files are saved as PDF documents, to save them to drive instead of viewing them, right click the link and select "Save Target As". The are designed in full colour, but print well on a colour printer. If you have problems printing the documents, select the "Shrink To Fit" option on the printing menu.
These Quests are not designed for beginning Heroes, and are better suited to those who have completed at least the main 14 quests of the HeroQuest set. Beginning Heroes will find themselves quickly overwhelmed by the monster hordes. Some styles of players may also find the traps excessive, and Zargon may feel that they should be reduced in number if the heroes continue to fall afoul of them.
To date, only the first four Quests of this Quest Pack have been digitized, the rest will give you ugly and irritating 404 errors when you call them up. The full set SHOULD be up by mid February at the latest
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