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 | The New Mutants |  |
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TT073 : ENDOSKELETAL REBUILD
In a painful wrench, your body rebuilds it's the skeletal anchor points (where the ligaments link your muscles to your bone structure). This moves the anchoring points of your muscles further away from the joints, giving you better leverage and therefore strength, but it also gives you an awkward "long limbed" appearance and makes your limbs more awkward to maneuver. Roll D6 and add it to your Strength, and reduce your moves by half that amount.
Cost: none. Range: Self Effect: Cumulative
TT074: REINFORCED SKULL
The bones of your skull fuse together and thicken, further reinforcing the already excellent natural armour there. Increase hit points, stress and shock ratings of your skull each by one.
Cost: none. Range: Self Effect: Cumulative
TT075: HARDWIRED REFLEXES
Your reflexes are honed to an incredible degree. If you are surprised by anything (ambush, backstab, balloon popping, surprise birthday party) you must make a dif 24 reason roll to prevent yourself from launching into an immediate attack (1-4 on D6) or defense (5-6 on D6). Add (092) Rite of Deceit and (009) Vigilance to your list of radiations.
Cost: none. Range: Self Effect: Binary
TT076 : NEO-MYELIN SHEATHING
Standard myelin is a protein compound that blankets your nerve cells and prevents interference with the neural impulses traveling through them. Neo-myelin does the same thing, only better! Your mutated sheathing increases transmission efficiency, and cuts down on bio-electrical interference. You only take 1/4 damage from Stun Guns and Tasers and add (TT072) Synaptic Acceleration to your list of radiations.
Cost: none. Range: Self Effect: Binary
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