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- Grapple Hook
- Titanium cylinder approximately eight inches long and 3" in diameter. Projects three sharp titanium spikes 8" in length that can bite into almost any surface to include concrete, stone, and metal.
- Grapple Launcher
- A firing device that uses compressed air to launch the grapple hook and rope to distances up to 120m. No louder than a hiss of air, and adjustable to desired distance. Throws grapple hook while closed, then hooks spring open just after it is launched. One compressed air cartridge fits into the handle and holds enough air for three 120m launches or the equivalent before needing replaced.
- Directional Climbing Support
- A clip that is connected to operative's harness. When fastened to climbing rope, it allows the rope to slide through in only one direction. When ascending, the rope slides through the clip, but when downward tension is released, the clip locks into place. Allows operatives to completely release their grip from the rope if necessary and not fall.
- First Aid Kit
- Contains dressings, bandages, some antiseptic and mild painkillers. Good enough to temporarily stabilize someone who's dying. Can restore 1 point of damage. 2 uses.
- Comm-Link
- Allows communication between SPAR team members through tight beam auto scrambling units. Consisting only of an earpiece and a wraparound throat microphone, the comm-links cycle through over 2000 frequencies a second, making tapping in virtually impossible. Range of 10 miles. The throat microphone enables communication with other team members through quiet mutterings or whispers, so as not to give away an operative's location with loud talking. Also enables transmission between team members with noisy background like large crowds of people or heavy machinery that would normally make communication difficult.
- Lycra Bodysuit
- Extremely lightweight, breathable and waterproof. Can be armored with kevlar weave up to 10 SP (optional).
- Medkit
- Upgraded first aid kit that is better suited for stabilizing. Can restore 2 points of damage from 1 wound. 5 uses
- Spray Skin
- Can of putty-like spray gel for treating severe abrasions. It is sterile, air permeable, medicated and flakes off in about two weeks. Takes 1 point of damage off one wound.
- Slap Patches
- Small drug administering patches which contain antibiotics, painkillers, or even mild tranquilizers. They can dispense the drugs upon immediate contact with the skin or in small amounts over a period of time, whichever is needed.
- Dermal Stapler
- Uses staples made of a compressed organic material to seal together the sides of a wound. The staples close the wound and allow it to heal then dissolve within two to three weeks. Can only be used on one wound at a time (taking approximately 30-45 seconds to do one wound) and will restore 1D4+1 points of damage to that wound. Cannot restore a wound below 1 point of damage. Extreme strain can cause skin to tear away from staples and wound to reopen doing an additional 1 or 2 points of damage. Stapler can be loaded with up to 10 uses of staples at a time.
- CM-107
- Known on the street as Blue Ice, CM-107 is a stabilization drug that greatly reduces the effects of wounds sustained in combat. The almost phosphorescent blue liquid is injected into the flesh just above the wound, and enhanced antibodies and millions of microscopic nanosurgeons immediately flood the affected area and go to work. Within about 30 seconds, bleeding is slowed almost to a complete stop and pain is dramatically reduced. Muscle tissue is repeatedly stimulated, keeping it warm and loose, allowing it to function as normal with minimal hindrance, allowing wound effects to be ignored. Takes 1D6+3 turns to take full effect during and after which time saves are not necessary.
- Detonators/Triggers
- The detonators and triggers in the demolition kit can be used in conjunction with either the C-6, the claymores, or blaststripping. They include: tripwires, pressure release, mercury (motion-sensitive), magnetic induction (meaning that if anything metal passes close to or touches them, BOOM!) and remote.
- Spider Bomb
- Nothing more than an explosive round 'body' mounted on four legs, the spider bomb is a useful item for getting through small places or passing through an area undetected. Controlled via remote, the spider has a small camera eye that feeds directly to a monitor screen on the remote, allowing the user to control the spider even when out of sight. Detonation can either be remote activated or the spider can be set for motion sensitivity once in place. Damage is 6D10+2 out to 4 meters. Effective range of the spider is 200m. Approximately the size of a softball.
- Claymore
- Antipersonnel mine which throws hundreds of steel balls out in a cone shape upon detonation. 75m long and 6m wide. Anyone caught in the cone takes 1D10+3 pieces of shrapnel to random locations at 6D6 damage each. Has a backblast area of 6m by 6m which will do 3D10 damage to anyone caught in the zone.
- Blaststripping
- Flexible tape with blast directional detcord inside. Can be used to blast a lock out of a door or to create an entrance. Blast is directed into surface it is applied to and is capable of cutting through up to 40 SP. (8D10 damage when applied to organic objects and makes a big mess)
- Motion Tracker
- A lunch box-sized device that uses infrared to detect close proximity objects and lasers to measure actual movement. Two modes of operation allow Omni-Direction or Uni-Direction. Omni mode shows movement of people (or equivalently-sized objects) at 75m and vehicles at 300m. Uni-Direction will extend ranges to 125m and 1km respectively, but only for the specified direction. A detachable screen displays all moving objects graphically, each individually tagged with direction, distance, and approximate size class. Complete with 12-hour rechargeable battery. Weight: 4kg.
- Surveillance Scope
- Small enough to fit in your pocket, the surveillance scope is capable of up to 40x magnification and can record up to 30 min of footage and store up to 120 photo images. Complete with laser range finder, thermograph and lowlite options. Can also be set for live feed to an external monitor.
- Laser Glass Cutter
- Small pen-sized tool that emits a powerful laser beam adjustable to up to three inches. Easily cuts through glass as it melts the pane and allows the glass to quickly cool, leaving no mess. Powered by a small battery that slides into the lower half of the tool, allowing approximately twenty minutes of continuous use.
- Advanced Alarm Removal Kit
- Contains state-of-the-art intrusion devices including insertable circuit breakers, a bypass analyzer, logic probes, microwave reflectors, ultrasound absorption plates, and micro-manipulator tools. Using the kit adds +1 to all tech rolls made vs. card/voco locks, security scanners, and movement sensors. Weight is 3 kg.
- Thermite Tube
- A toothpaste-like tube that applies thermite to any surface. Perfect for those bulkheads and locks that can't be opened without a little heat because thermite reaches near-fusion temperatures. Contains enough to do a 20' strand and can be lit with a match thanks to a special phosphorus primer. Cuts through up to SP 45 material at the rate of 15 SP or 15 SDP a turn (10 seconds) to metals and stone. Does 4d6 damage a turn (for three turns) to organic compounds.
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