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Friday, 20 November 2009
 
 
Combat

COMBAT

Rules related to combat. Includes firearm damages, armour rules, hit locations, martial arts, explosives...



Autofire & Suppressive Fire
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These alternate autofire rules are based on those of the old BlackHammer Project as well as the CyberPunk 2020 core rules and the Action! System, including a new version of the Delta Force Suppressive Fire Rules.

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Hit Locations & Called Shots
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Hit location rules using 3d6 to determine location, and called shot rules that reward skill instead of punishing aiming. Adopted from the Action! System from Gold Rush Games.

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Archival Rules from the old BlackHammer Project
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We have another 24 articles of rules related to combat; Including firearm damages, armour rules, hit locations, martial arts, explosives. for you archived from the old BlackHammer Project website. Just click here to scan the archives.

 
 
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