 The Future Firearms Archive is a blog-style webpage of near-future firearms for a variety of RPGs including CyberPunk 2020. Click here to visit the site directly. |
|
 Between the Altcults and the NeoCorps and the gangs there are a fourth people in Night City 203x. They outnumber all the others put together and they control more of the city than any of the other groups could hold. This group is made up of the everyday men, women and children of Night City. (Article by Mr. Michael Wolf). |
|
Read more...
|
|
 Niko has developed this awesome set of CyberPunk 2020 Generators in Excel. As a warning, they do use macros (as most good generators do), so you'll have to accept the use of macros in order to take advantage of these downloads. |
|
Read more...
|
|
 The Juicer OCC from Palladium Games' RIFTS RPG, converted as a high-end cybernetics, bioware and drug package using the CyberPunk 2020 Rules. |
|
Read more...
|
|
 Wired reflexes? Yeah, that's old-school. We're talking rewiring the higher nervous system here. Brainware Upgrades! |
|
Read more...
|
|
 A streetbike designed to look good and look fast. Sometimes these turn up with 'questionable' additional hardware installed. |
|
Read more...
|
|
 The Polis Protection Pistol (PPP) is a nonlethal 6mm caseless handgun sold in automated vending machines across North America. |
|
Read more...
|
|
 System for decreasing the number of skills in CP3 from over 100 to a limited list of 20 major skill groups. Great for one-shot games, or fast character creation in CP3 or even CP2020 |
|
Read more...
|
|
 Four guns from Olin's recent releases into the fourth corporate war market for military and security response teams. An autoshotgun, assault rifle, and a pair of light grenade launchers. |
|
Read more...
|
|
 A character sheet for people playing classic CP2020 - a nice clean green sheet with no house rules. Looks slicker than grease. |
|
Read more...
|
|
 The classic CP2020 character sheet, redone as a clean original electronic file PDF instead of a scan from the core rules. |
|
Read more...
|
|
 Four Rivers Security Group is a global security firm based out of North America. Four Rivers is a nearly ubiquitous name in the world, with security forces operating in every major city and for most major corporations. |
|
Read more...
|
|
 Spectacular Optics is known on the street for top-quality cyberoptics, but is primarily a provider of high-fashion eyewear and missile guidance systems. |
|
Read more...
|
|
 Chipware and skillsofts are in the spotlight in this article updating the rules for the varieties of skill chips, as well as their costs and levels. Finally, everything you need to know about pirating these valuable skillsofts is in here too, updated from the article on the classic BlackHammer Project. |
|
Read more...
|
|
 These alternate rules for CP2020 change some of the mechanics of the task resolution in the game. However, sections of these rules are fully applicable as house rules without changing the basic resolution system. |
|
Read more...
|
|
|
The Morgue is the place for you to post about your dead characters. Did a favourite PC or NPC bite the bullet? Take the time to tell us a bit about him, and maybe he'll show up in someone else's game. Click here to access the Morgue. |
|
 Three-page PDF all about BodyArmour, BlackHammer Style. |
|
Read more...
|
|
 The BlackHammer Project 2007 Record Sheets - a 5-page character sheet in Excel & PDF formats. |
|
Read more...
|
|
 The future history of vancomycin-resistant bacteriums and the thriving black market trade in antibacterial plastics. Setting the stage for Filthy Lucre, and a fear of all procedures that break the skin. |
|
Read more...
|
|
 The future history of NeoCorn. A story of Frankenfood gone wrong - currently feeding the poor and providing ethanol fuel, but poised to wipe clean huge ecosystems if not stopped. |
|
Read more...
|
|
 The war against paper currency has been pursued by governments and banks for decades now, and the result is that in modern nights almost all transactions are done electronically. This is the future history of money and banking - newTRIBES style. |
|
Read more...
|
|
 These alternate autofire rules are based on those of the old BlackHammer Project as well as the CyberPunk 2020 core rules and the Action! System, including a new version of the Delta Force Suppressive Fire Rules. |
|
Read more...
|
|
 Hit location rules using 3d6 to determine location, and called shot rules that reward skill instead of punishing aiming. Adopted from the Action! System from Gold Rush Games. |
|
Read more...
|
|
 Alternate rules for handling Humanity and Empathy Loss from cybernetic augmentation and drug use in CyberPunk 2020 based on rules in Grimm's CyberTales by Justin Schmidt. |
|
Read more...
|
|
 The return of MachineGuns of Loving Grace , the classic gunshop for custom firearms that is reinventing itself as the classiest place in town to get a firearm custom made. MachineGuns of Loving Grace has its own web page, so you have to follow this link to check them out , and the Traveller Line of precision rifles they sell. |
|
 Arcadia Machine and Tool's last major handgun prior to their acquisition by Colt in 2016. An obvious precursor to the Colt AMT 2000 series, the AMT 1159 is an 11.5mm caseless automatic. |
|
Read more...
|
|
 A 3mm fully automatic needlegun, and it's high-powered electrothermal counterpart. Both from Technomancy Designs. Stats for CP2020, CP3 and SR4. |
|
Read more...
|
|
 A set of three 2.3mm needle guns from Goncz-Taurus and IMI. Light-weight, quiet, and very high penetration small arms. Stats for CP2020, CP3 and SR4. |
|
Read more...
|
|
 As originally seen on the DataFortress, An extremely heavy handgun, the Muramasa II fires a full-fledged rifle round and is recommended for cyborg use only. Stats for CP2020, CP3 and SR4. |
|
Read more...
|
|
|
Expanded and explained rules for how smartgun rigs work and are installed. |
|
Read more...
|
|
 An extension and revision of the "Bad Luck" table from the core lifepath system with 20 results. When your lifepath indicates that you took a hit, grab a d20 and roll on the table below. |
|
Read more...
|
|
 An extension and revision of the "Good Luck" table from the core lifepath system with 20 results. When you get lucky, roll a d20 and consult the table below. |
|
Read more...
|
|
|
We have have all 17 articles from the Flipper Is Dead HomePage archived from the old BlackHammer Project website. Just click here to scan the archives. |
|
 We have 15 pages chock full of new places to go, campaign settings, corporations, adventures, conversions and maps archived from the old BlackHammer Project website. Just click here to scan the archives. |
|
 We have 34 flavour articles from the old Jack Attack Archives (articles, game notes, humour, adventures and more) archived from the old BlackHammer Project website. Just click here to scan the archives. |
|
|
We have a selection of 17 articles about the various residents of the dark future archived from the old BlackHammer Project website. Just click here to scan the archives. |
|
|
We have a selection of 10 hot articles on hacking the limits of the 2020 net architecture archived from the old BlackHammer Project website. Just click here to scan the archives. |
|
|
We have a selection of drug rules, variant drugs, and articles about the drug scene archived from the old BlackHammer Project website. Just click here to scan the archives. |
|
 We have a selection of new vehicles designed using the MaxMetal rules and mostly illustrated archived from the old BlackHammer Project website. Just click here to scan the archives. |
|
 The 11.5mm caseless Ingram 99 series of Submachine Guns. Four different models, all illustrated. Stats for CP2020, CP3, SR4 |
|
Read more...
|
|
 We have another over 400 firearms for CyberPunk. Most articles are fully illustrated so you know all about your new toy archived from the old BlackHammer Project website. Just click here to scan the archives. |
|
 We have another 13 articles of New Cybernetic Enhancements. Bioware, CyberWare, CyberSkins and Prosthetic Options for you archived from the old BlackHammer Project website. Just click here to scan the archives. |
|
|
We have another 26 articles of rules related to combat from armoured clothing to ACPA, autonomous remote units to industrial hardware for you archived from the old BlackHammer Project website. Just click here to scan the archives. |
|
 We have another 24 articles of rules related to combat; Including firearm damages, armour rules, hit locations, martial arts, explosives. for you archived from the old BlackHammer Project website. Just click here to scan the archives. |
|
 We have another 25 articles of new rules, optional rules and rules errata for you archived from the old BlackHammer Project website. Just click here to scan the archives. |
|